PluginHeader{
	RailSimVersion = 2.00;
	PluginType = Struct;
	PluginName = "no";
	PluginAuthor = "mitsubachi";
	IconTexture = "../../Train/common_mtbc/icon.png";
	Description = "";
}

StructInfo{}

DefineSwitch "^CF"{
	Entry = "";
	Entry = "";
	Entry = "";
}

DefineSwitch ""{
	Entry = "蓮";
	Entry = "vZbg1 (+0.35)";
}

DefineSwitch " 0.x[m]"{
	Entry = "";
	Entry = "-0.5";
	Entry = "-0.4";
	Entry = "-0.3";
	Entry = "-0.2";
	Entry = "-0.1";
	Entry = "}0";
	Entry = "+0.1";
	Entry = "+0.2";
	Entry = "+0.3";
	Entry = "+0.4";
	Entry = "+0.5";
}
DefineSwitch " 0.0x[m]"{
	Entry = "";
	Entry = "-0.05";
	Entry = "-0.04";
	Entry = "-0.03";
	Entry = "-0.02";
	Entry = "-0.01";
	Entry = "}0";
	Entry = "+0.01";
	Entry = "+0.02";
	Entry = "+0.03";
	Entry = "+0.04";
	Entry = "+0.05";
}

PrimaryAssembly{
	Object3D "model"{
		ModelFileName = "model.x";
		ModelScale = 10.0;
		AlphaZeroTest = 0;
		NoCastShadow = 0,6;
		ApplySwitch "^CF"{
		Case 1:
			ChangeMaterial{
				MaterialID = 1;
				Diffuse = 0.788, 0.753, 0.678, 1.0;
				Ambient = 0.788, 0.753, 0.678;
			}
		Case 2:
			ChangeMaterial{
				MaterialID = 1;
				Diffuse = 0.788, 0.725, 0.678, 1.0;
				Ambient = 0.788, 0.725, 0.678;
			}
		}
		ApplySwitch ""{
		Case 0:
			ApplySwitch " 0.x[m]"{
			Case 1: StaticMove{ Displacement = (0, -0.5, 0); }
			Case 2: StaticMove{ Displacement = (0, -0.4, 0); }
			Case 3: StaticMove{ Displacement = (0, -0.3, 0); }
			Case 4: StaticMove{ Displacement = (0, -0.2, 0); }
			Case 5: StaticMove{ Displacement = (0, -0.1, 0); }
			Case 7: StaticMove{ Displacement = (0, 0.1, 0); }
			Case 8: StaticMove{ Displacement = (0, 0.2, 0); }
			Case 9: StaticMove{ Displacement = (0, 0.3, 0); }
			Case 10: StaticMove{ Displacement = (0, 0.4, 0); }
			Case 11: StaticMove{ Displacement = (0, 0.5, 0); }
			}
			ApplySwitch " 0.0x[m]"{
			Case 1: StaticMove{ Displacement = (0, -0.05, 0); }
			Case 2: StaticMove{ Displacement = (0, -0.04, 0); }
			Case 3: StaticMove{ Displacement = (0, -0.03, 0); }
			Case 4: StaticMove{ Displacement = (0, -0.02, 0); }
			Case 5: StaticMove{ Displacement = (0, -0.01, 0); }
			Case 7: StaticMove{ Displacement = (0, 0.01, 0); }
			Case 8: StaticMove{ Displacement = (0, 0.02, 0); }
			Case 9: StaticMove{ Displacement = (0, 0.03, 0); }
			Case 10: StaticMove{ Displacement = (0, 0.04, 0); }
			Case 11: StaticMove{ Displacement = (0, 0.05, 0); }
			}
		Case 1: StaticMove{ Displacement = (0, 0.35, 0); }
		}
		Joint3D "_LOCAL"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
}